Orginally this game came from Communicating September 2002 P 8. Over time several changes have been made.
Keep it Up!** players are in a scattered formation and try to keep a beach ball in the air as long as they can by hitting it before it touches the floor. Each time a player hits the ball, she says something relating to the theme selected. Examples include items in a first aid kit, sporting events, healthy snacks, what to take on a hike, safety hazards etc..
Governance is about having the choice to choose, then knowing what to do with this choice. All levels of Guiding are shown different processes for the same thing.
The 7 to 9's are called Dolphin Patrol. We already have the Koala Patrol for the 10 to 13's.
We played Hop-Scotch. And we did some more of the Columbia badge.
Some more Guide revieved their sashes and some badges.
There were Special Badges - 100 year celebration, Jota/Joti, 2 round badges called Build a better World, Discover your Potential.
Some Guides got their Explore: Freiendship badges.
We are nearly finished some others too. They are
Explore: Our World, Life Skills,Guiding, Outdoors, Arts
Some have started their Explore: Faith Awareness and their Explore: Health and Fitness and Science and technology badges.
And we have also begun the : Challenge Badges: Girls, Rope, Food, Fire, Hands, The Arts.
Theres one called the Bridges over to Argetina and we have started that too.
One meeting we all challenged Susan to skip. Yes she can go forward, backwards (not to well though) and even can loop it. She has to keep stopping though.