Showing posts with label knot. Show all posts
Showing posts with label knot. Show all posts
Thursday, December 10, 2009
Knot queues X X X
"Nominate one or two Guides as catchers. Guides run about but when caught are taken to the Leader. They must tie the knot nominated by the count of five. If correct then they are free to run again. If not then go to the back of the queue and try again.
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